Confusion!

(50 cards)

        

White Heroes (4)

Lydia

Jochebed

Peter's Mother in Law

Jairus' Daughter

     

White Good Enhancements (5)

Blood of the Lamb

Words of Encouragement

Scarlet Line

Lost Coin Found

Redemption

  

Purple Heroes (3)

King's Daughter

Queen of Sheba

Lois

  

Purple Good Enhancements (5)

Authority of Christ (nationals promo)

Reach of Desperation

Great Faith

Glittering Sword

Five Smooth Stones

   

Fortress (1)

Wall of Protection

    

Lambs (3)

Son of God

New Jerusalem

Angel of the Lord

     

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Lost Souls (7)

N.T. only 

Female only 

Two in a site 

Regular - 4

   

Artifacts (2)

Burial Shroud 

Holy of Holies 

    

Sites (4)

Dragon Raid 

Leper Colony 

red site

green site

-----------------------------

   

Reapers (3)

Christian Martyr

Burial

Falling Away

    

Evil Characters (8)

Prince of this World

Frog Demons (Warriors)

Roman Jailer

Workers with Familiar Spirits

Hermogenes

Silly Women

Sapphira

King of Tyrus

    

Evil Enhancements (8)

Confusion

Land Made Waste

Torn Mantle

Darkness

Human Wisdom

Leprosy 

Sun Worship

Dance of Death

   

Strategies:

Use Great Faith, Reach of Desperation, and Words of Encouragement to get your Confusion, Son of God, New Jerusalem, and Burial as quickly as possible.

Use Pale Green evil characters with low numbers, so you will get to play the first enhancement.  

Do NOT let Gabriel attack you.  Block with by-the-numbers evil characters to negate Gabriel's ability (or activate Burial Shroud for two turns if you must) until you have drawn Confusion.

When you have Confusion in your hand, activate Holy of Holies to be sure it will work.

Use Confusion when you are clearly losing the battle so that your opponent cannot negate it.

Use Confusion to discard your opponent's Son of God card before he uses it. 

Rescue 2 of your own lost souls with Son of God and New Jerusalem.

Bury one of your own lost souls.

This leaves only 4 lost soul cards in your deck.  In this situation, your opponent cannot win unless one of these 3 things happens:

  1. opponent plays New Jerusalem when you play your Son of God/ New Jerusalem combo (so play it when there are only two Lost Souls in play, or at the end of the game).

  2. opponent attempts with Angel at the Tomb (not very likely).  This hero allows a player to return an unused Son of God to draw pile.  Block this Hero with a by-the-numbers evil character.

  3. opponent captures one of your heroes and puts it in your land of bondage.  To prevent this, this deck uses all female heroes to avoid Potiphar's Wife, and includes Redemption in case of Dungeon of Malchiah.

If your opponent has already played Son of God before you play Confusion, try to keep your opponent from winning by putting your lost souls in sites.  If he attempts with King's Daughter, Angel at Jerusalem, or Angel in the Path, block with a by-the-numbers characters to negate their special "access" abilities.  Use your Confusion to take out their "access" site.  (Land made Waste works for that as well).

Save your Angel of the Lord for your opponent's Emperor Nero or Prince of this World.

Please let me know how this deck works for you.

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